Seed: Veil: Difference between revisions

From Brilliance and Shadow Wiki
Jump to navigation Jump to search
No edit summary
No edit summary
Line 1: Line 1:
Note: All Seed: Veil abilities follow the standard rules around what concealment spells may be pierced by which [[Magic_Guide#Detection_Spells|Detection Spells]].
Note: All Seed: Veil abilities follow the standard rules around what concealment spells may be pierced by which [[Magic_Guide#Detection_Spells|Detection Spells]].
'''Favored Seed''': Sorcerers with a Chosen Plane of Arcadia gain +1d10 on all spells from this Seed.


{|class="tdgrey1"
{|class="tdgrey1"

Revision as of 18:05, 20 August 2020

Note: All Seed: Veil abilities follow the standard rules around what concealment spells may be pierced by which Detection Spells.

Favored Seed: Sorcerers with a Chosen Plane of Arcadia gain +1d10 on all spells from this Seed.

Rank Name Description
1 Veil Objects Prevent an object from being seen or detected through magical means.
2 Shimmering Veil Gain concealment randomly each round while active.
3 Planar Veil Gain immunity to detection (mundane or magical) for a brief time.
4 Mass Veiling Extend concealment to additional targets.
5 Resilient Veil This veil can persist through violent actions.