Water Shaman: Difference between revisions
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Water spirits are among the most diverse spirits in Lorithandar ranging from happy nymphs inhabiting a peaceful brook to cruel and deadly ice spirits of the Northern Wastes. As such, shaman who bind such creatures vary wildly as well. | Water spirits are among the most diverse spirits in Lorithandar ranging from happy nymphs inhabiting a peaceful brook to cruel and deadly ice spirits of the Northern Wastes. As such, shaman who bind such creatures vary wildly as well. | ||
=Spirit | =Spirit Powers= | ||
==Rank 1== | ==Rank 1== | ||
'''Imbue Power''': At will, the Imbued item glows brightly shedding light as a torch. | |||
Once per day, as a Free Action, the imbued item can gain the [[Frost#Frost|Frost]] effect for 1 round. | Once per day, as a Free Action, the imbued item can gain the [[Frost#Frost|Frost]] effect for 1 round. | ||
*Imbued Armor or Shield: If the wearer receives damage from a melee attack, even if that damage is negated by Ward, the armor applies [[Conditions#Frost|Frost]] to the attacking enemy. Utilizing the [[Fighting Style: One Hand & Shield]] skill Shield Block will also trigger this effect. <br> | *Imbued Armor or Shield: If the wearer receives damage from a melee attack, even if that damage is negated by Ward, the armor applies [[Conditions#Frost|Frost]] to the attacking enemy. Utilizing the [[Fighting Style: One Hand & Shield]] skill Shield Block will also trigger this effect. <br> | ||
*Imbued Weapon: If the wielder successfully lands an attack, even if that damage is negated by Ward, contact applies [[Conditions#Frost|Frost]] to the targeted enemy. | *Imbued Weapon: If the wielder successfully lands an attack, even if that damage is negated by Ward, contact applies [[Conditions#Frost|Frost]] to the targeted enemy. | ||
{| class="tdgrey1" | |||
! Spell | |||
! Description | |||
|- | |- | ||
| [[Water Adaptation]] | | [[Water Adaptation]] | ||
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==Rank 2== | ==Rank 2== | ||
'''Imbue Power''': Imbued item gains a +1 Enhancement bonus. This bonus improves to +2 at Rank 3, and +3 at Rank 5. | |||
{| class="tdgrey1" | {| class="tdgrey1" | ||
! Spell | ! Spell | ||
! Description | ! Description | ||
|- | |- | ||
| [[Aqueous Armor]] | | [[Aqueous Armor]] | ||
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==Rank 3== | ==Rank 3== | ||
'''Imbue Power''': Imbued item now passively applies the [[Conditions#Frost|Frost]] condition. | |||
{| class="tdgrey1" | {| class="tdgrey1" | ||
! Spell | ! Spell | ||
! Description | ! Description | ||
|- | |- | ||
| [[Healing Rain]] | | [[Healing Rain]] | ||
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==Rank 4== | ==Rank 4== | ||
'''Imbue Power''': The imbued item gains the Frost Burst effect. | |||
* Imbued Armor or Shield: If the wearer receives damage from a melee attack, even if that damage is negated by Ward, a burst of frost applies the [[Conditions#Frost|Frost]] condition to all targets within a 2 yard radius of the wearer | |||
* Imbued Weapon: If the wielder successfully lands an attack, even if that damage is negated by Ward, a burst of frost applies the [[Conditions#Frost|Frost]] condition to all targets within a 2 yard radius of the target. | |||
This effect may only occur once per round. | |||
{| class="tdgrey1" | {| class="tdgrey1" | ||
! Spell | ! Spell | ||
! Description | ! Description | ||
|- | |- | ||
| [[Crashing Wave]] | | [[Crashing Wave]] | ||
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==Rank 5== | ==Rank 5== | ||
'''Imbue Power''': When the Frost Burst effect is triggered, it deals Rank damage in addition to the Frost effect. This damage is affected by magic defense, but may not be reduced below 1 die. This burst does not hit the primary target. This effect may only occur once per round. | |||
{| class="tdgrey1" | {| class="tdgrey1" | ||
! Spell | ! Spell | ||
! Description | ! Description | ||
|- | |- | ||
| [[Watery Grave]] | | [[Watery Grave]] |
Revision as of 16:10, 24 July 2022
Description
Water spirits are among the most diverse spirits in Lorithandar ranging from happy nymphs inhabiting a peaceful brook to cruel and deadly ice spirits of the Northern Wastes. As such, shaman who bind such creatures vary wildly as well.
Spirit Powers
Rank 1
Imbue Power: At will, the Imbued item glows brightly shedding light as a torch.
Once per day, as a Free Action, the imbued item can gain the Frost effect for 1 round.
- Imbued Armor or Shield: If the wearer receives damage from a melee attack, even if that damage is negated by Ward, the armor applies Frost to the attacking enemy. Utilizing the Fighting Style: One Hand & Shield skill Shield Block will also trigger this effect.
- Imbued Weapon: If the wielder successfully lands an attack, even if that damage is negated by Ward, contact applies Frost to the targeted enemy.
Spell | Description |
---|---|
Water Adaptation | Caster gains the ability to breathe and move freely underwater. |
Fog | Summon a thick cloud of fog granting cover. |
Purity | Remove any contaminants from a contained water source to render it suitable for elixir creation. A dose of this Pure Water may be consumed in an attempt to cleanse an active poison or disease. |
Rank 2
Imbue Power: Imbued item gains a +1 Enhancement bonus. This bonus improves to +2 at Rank 3, and +3 at Rank 5.
Spell | Description |
---|---|
Aqueous Armor | A thin layer of Pure Water provides a protective buffer against all elements. |
Winter Freeze | An aura of bitter cold surrounds the caster, freezing air and liquid within its range. |
Rejuvenating Elixir | Infuse a flask of Pure Water with a water spirit to provide rejuvenating properties, able to provide magical healing each hour. |
Rank 3
Imbue Power: Imbued item now passively applies the Frost condition.
Spell | Description |
---|---|
Healing Rain | Invigorating rain drawn from your spirit’s essence falls over a small area. |
Frostbite | Each stack of Frost now applies lethal damage on the caster's turn. |
Warding Elixir | Infuse Pure Water with a water spirit to provide powerful defense. |
Rank 4
Imbue Power: The imbued item gains the Frost Burst effect.
- Imbued Armor or Shield: If the wearer receives damage from a melee attack, even if that damage is negated by Ward, a burst of frost applies the Frost condition to all targets within a 2 yard radius of the wearer
- Imbued Weapon: If the wielder successfully lands an attack, even if that damage is negated by Ward, a burst of frost applies the Frost condition to all targets within a 2 yard radius of the target.
This effect may only occur once per round.
Spell | Description |
---|---|
Crashing Wave | Call an enormous wave into existence and unleash it in a straight line, crushing and knocking down enemies in its path. |
Flash Freeze | Infuse Pure Water with the cold of the Northern Wastes, enabling the holder to unleash a blast of icy cold and stop opponents in their tracks. |
Quickening Elixir | Infuse Pure Water with a water spirit to boost your speed and reaction time. |
Rank 5
Imbue Power: When the Frost Burst effect is triggered, it deals Rank damage in addition to the Frost effect. This damage is affected by magic defense, but may not be reduced below 1 die. This burst does not hit the primary target. This effect may only occur once per round.
Spell | Description |
---|---|
Watery Grave | Complete a ritual to imbue an area with malicious intent. Enemies entering this area may fall prey to the spell and begin to breathe in water instead of air. |
Heart of Ice | The caster turns their heart to ice, gaining cold immunity and the ability to call up a powerful shield once per encounter. |
Heroic Elixir | Infuse Pure Water with a water spirit to provide divine properties to future actions. |