Wrath Domain: Difference between revisions

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(Created page with "'''Domain Power:''' Righteous Fury - Once per day the caster gains +2 Strength +2 Constitution +1 Willpower -2 dodge for one hour. This is a reflexive action. {| class="tdgre...")
 
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!Description
!Description
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| 1 || Berserker’s Fury || Righteous Fury becomes Berserker’s Fury. Once per day the caster gains +4 Strength, +4 Constitution, +2 Willpower enhancement bonuses, and -4 dodge for one Scene. This is a reflexive action. The caster must continue attacking until all foes are slain. While under the influence of Berserker’s Fury the caster may not use spells, mental or social skills other than Intimidate.
| 1 || Berserker’s Fury || Righteous Fury becomes Berserker’s Fury. Once per day the caster gains +4 Strength, +4 Constitution, +2 Willpower enhancement bonuses, and -4 dodge for one hour. This is a reflexive action. The caster must continue attacking until all foes are slain. While under the influence of Berserker’s Fury the caster may not use spells, mental or social skills other than Intimidate.
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| 2 || Ignore Pain || While under the influence of Berserker’s Fury, the caster ignores wound/fatigue penalties, and may continue fighting until reaching negative Health equal to maximum Health.
| 2 || Ignore Pain || While under the influence of Berserker’s Fury, the caster ignores wound/fatigue penalties, and may continue fighting until reaching negative Health equal to maximum Health.

Revision as of 13:31, 23 March 2015

Domain Power: Righteous Fury - Once per day the caster gains +2 Strength +2 Constitution +1 Willpower -2 dodge for one hour. This is a reflexive action.

Berserking
Rank Power Description
1 Berserker’s Fury Righteous Fury becomes Berserker’s Fury. Once per day the caster gains +4 Strength, +4 Constitution, +2 Willpower enhancement bonuses, and -4 dodge for one hour. This is a reflexive action. The caster must continue attacking until all foes are slain. While under the influence of Berserker’s Fury the caster may not use spells, mental or social skills other than Intimidate.
2 Ignore Pain While under the influence of Berserker’s Fury, the caster ignores wound/fatigue penalties, and may continue fighting until reaching negative Health equal to maximum Health.
3 Endless Rage A Berserker with this power may enter Berserker’s Fury a number of times per day equal to Rank.
4 Primal Shout While under the influence of Berserker’s Fury, the caster may shout causing a 10 yard 180 degree cone of damage with the sonic descriptor. This causes damage equal to Intelligence + Channelling + Wrath and is affected by Magic Armor. This may be used once per scene as a Standard or Move action.
5 Mindless Fury While under the influence of Berserker’s Fury the casters bonuses increase to +5 Strength, +5 Constitution, +2 Willpower, and -6 dodge for one scene. Additionally during Fury, the caster is immune to mind-affecting effects, and gains +15 speed.


Vengeance
Rank Power Description
1 Sense Enemy When this Line is taken, the caster chooses a sub-type as a sworn enemy. (ex. undead, evil outsiders, goblins) Caster gains Sense Enemy spell which functions as Sense Life but applies only to the sworn enemy sub-type.
2 Seek & Destroy Caster gains +Rank bonus to Investigate or Survival rolls related to the sworn enemy. When facing the sworn enemy sub-type the caster gains +2 morale bonus on all combat rolls.
3 Chosen Foe During a combat scene the caster may choose a designated chosen foe. All attacks against this target gain a +2 divine bonus. Only a single chosen foe may be designated per hour.
4 Know Thy Foe Designated chosen foe suffers a minus Rank penalty to attacks against the caster.
5 Foe Bane Once per day the caster may make a special attack upon a designated chosen foe. This attack gains Rank x 2 dice and if the chosen foe is the sworn enemy sub-type deals Aggravated damage. This attack costs 1 Story Point.