Guiding Wind: Difference between revisions
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| Effect || The enchanted weapon is caught in a swift breeze that returns it to the thrower at the beginning of their next turn. Grants 9-again to Ranged and Thrown weapon attacks. If the thrower already has 9-again, this effect stacks and they gain 8-again. | | Effect || The enchanted weapon is caught in a swift breeze that returns it to the thrower at the beginning of their next turn. Grants 9-again to Ranged and Thrown weapon attacks. If the thrower already has 9-again, this effect stacks and they gain 8-again. | ||
While active, this spell allows the enchanted weaponry or ammunition to pass safely through natural weather effects, or other weather effects created by the caster. | |||
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Revision as of 13:50, 28 June 2021
Required | Air Shaman 2 |
Range | Touch |
Area | 1 weapon |
Duration | 1 hour |
Casting | Verbal, Somatic |
Cast Action | Standard |
Mana Cost | 1 |
Effect | The enchanted weapon is caught in a swift breeze that returns it to the thrower at the beginning of their next turn. Grants 9-again to Ranged and Thrown weapon attacks. If the thrower already has 9-again, this effect stacks and they gain 8-again.
While active, this spell allows the enchanted weaponry or ammunition to pass safely through natural weather effects, or other weather effects created by the caster. |