Death Domain: Difference between revisions
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Edits / overhaul currently in progress by Mike. | Edits / overhaul currently in progress by Aaron & Mike. | ||
'''Domain Power: ''' Soul Departure: The passing of nearby mortal souls invigorates you, granting a Soul Charge (up to three maximum) until the following midnight at which time all unspent charges are lost. A Soul Charge may be expended as a Fast Action to either gain 1 Health or 2 Mana. If a Soul Charge is activated within a Hallow, the caster gains both of the benefits per expended charge. | |||
'''Domain Power: ''' | |||
{| class="tdgrey1" | {| class="tdgrey1" | ||
|+ ''' | |+ '''Soul Reaper''' | ||
!Rank | !Rank | ||
!Power | !Power | ||
!Description | !Description | ||
|- | |- | ||
| 1 || | | 1 || Wraith Blade || Enchant weapon to deal +2 Divine damage to Ghosts and Undead. | ||
|- | |- | ||
| 2 || Wraith Blade | | 2 || Soul Strike || A standard physical attack with the caster’s Wraith Blade becomes charged with energy from the Realm of the Dead. If the strike is successful the target is drained for an additional 1 Lethal. The mana for this strike is spent regardless of the success of the attack. This attack may not be combined with Maneuvers such as those from Fighting Styles. 3 Mana | ||
|- | |- | ||
| 3 || | | 3 || || | ||
|- | |- | ||
| 4 || | | 4 || Deathly Chill || The caster gains an aura of deathly chill, slowing and dealing non-lethal Ice damage to all targets within 4 yards. Plant life and small creatures in the area of effect are killed instantly. | ||
|- | |- | ||
| 5 || | | 5 || || | ||
|} | |} | ||
{| class="tdgrey1" | {| class="tdgrey1" | ||
|+ ''' | |+ '''Speaker for the Dead''' | ||
!Rank | !Rank | ||
!Power | !Power | ||
!Description | !Description | ||
|- | |- | ||
| 1 || Speak with Dead || Communicate with deceased | | 1 || Speak with Dead || Communicate with deceased spirits. The longer they have been dead the less they will remember. Caster gains +1/+2/+3 bonus to Diplomacy when conversing with Ghosts. | ||
|- | |- | ||
| 2 || | | 2 || Command Undead || Commands ghost spirit or undead equal to Rank or below to follow caster's instructions for a short duration. Commanding Undead under someone elses control is an opposed roll. | ||
|- | |- | ||
| 3 || | | 3 || || | ||
|- | |- | ||
| 4 || Call of the Grave || | | 4 || Call of the Grave || Shout causes short duration fear in the living, and either destroys enemy undead, or draws weak ghosts from a Hallow to aid the channeler in exchange for freedom. | ||
|- | |- | ||
| 5 || | | 5 || || | ||
|} | |} | ||
{| class="tdgrey1" | {| class="tdgrey1" | ||
|+ ''' | |+ '''Vessel of the Goddess''' | ||
!Rank | !Rank | ||
!Power | !Power | ||
!Description | !Description | ||
|- | |- | ||
| 1 || | | 1 || Mark of the Goddess || A channeller of the Goddess can see a visible indication of someone who is called to the goddess, either because of imminent death, or because the goddess is blessing the taking of their life. | ||
|- | |- | ||
| 2 || | | 2 || || | ||
|- | |- | ||
| 3 || | | 3 || || | ||
|- | |- | ||
| 4 || || | | 4 || || | ||
|- | |- | ||
| 5 || | | 5 || The Black Hand || A deadly irrevocable curse delivered by touch. | ||
|} | |} | ||
Revision as of 16:20, 17 July 2018
Edits / overhaul currently in progress by Aaron & Mike.
Domain Power: Soul Departure: The passing of nearby mortal souls invigorates you, granting a Soul Charge (up to three maximum) until the following midnight at which time all unspent charges are lost. A Soul Charge may be expended as a Fast Action to either gain 1 Health or 2 Mana. If a Soul Charge is activated within a Hallow, the caster gains both of the benefits per expended charge.
Rank | Power | Description |
---|---|---|
1 | Wraith Blade | Enchant weapon to deal +2 Divine damage to Ghosts and Undead. |
2 | Soul Strike | A standard physical attack with the caster’s Wraith Blade becomes charged with energy from the Realm of the Dead. If the strike is successful the target is drained for an additional 1 Lethal. The mana for this strike is spent regardless of the success of the attack. This attack may not be combined with Maneuvers such as those from Fighting Styles. 3 Mana |
3 | ||
4 | Deathly Chill | The caster gains an aura of deathly chill, slowing and dealing non-lethal Ice damage to all targets within 4 yards. Plant life and small creatures in the area of effect are killed instantly. |
5 |
Rank | Power | Description |
---|---|---|
1 | Speak with Dead | Communicate with deceased spirits. The longer they have been dead the less they will remember. Caster gains +1/+2/+3 bonus to Diplomacy when conversing with Ghosts. |
2 | Command Undead | Commands ghost spirit or undead equal to Rank or below to follow caster's instructions for a short duration. Commanding Undead under someone elses control is an opposed roll. |
3 | ||
4 | Call of the Grave | Shout causes short duration fear in the living, and either destroys enemy undead, or draws weak ghosts from a Hallow to aid the channeler in exchange for freedom. |
5 |
Rank | Power | Description |
---|---|---|
1 | Mark of the Goddess | A channeller of the Goddess can see a visible indication of someone who is called to the goddess, either because of imminent death, or because the goddess is blessing the taking of their life. |
2 | ||
3 | ||
4 | ||
5 | The Black Hand | A deadly irrevocable curse delivered by touch. |