Hypervigilance: Difference between revisions

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m (Kcollins moved page Grudge to Hypervigilance)
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   | Required ||  [[Wrath Domain]]: Retribution 2
   | Required ||  [[Wrath Domain]]: Vengeance 3
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   | Range ||  Self
   | Range ||  Self
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   | Target Area ||  Self
   | Target Area ||  Self
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   | Duration ||  1 Hour
   | Duration ||  Instant
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   | Casting ||  Verbal, Somatic
   | Casting ||  Verbal, Somatic
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   | Cast Action ||  Reactive
   | Cast Action ||  Reactive
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   | Cost ||  1 Mana
   | Cost ||  2 Mana
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   | Effect || After taking damage, the channeler may activate this power and draw upon a well of divine fury to empower her melee attacks. For each point of lethal damage the channeler suffers while Grudge is active, a charge is added to a pool of up to Rank charges of divine energy. When attacking, the channeler may freely consume charges from this pool to empower her melee attacks, adding a number of dice to her roll equal to the number of charges consumed.
   | Effect || When the channeler is targeted by a Chosen Foe or Sworn Enemy’s physical attack, she may activate this power to add +Rank Dodge vs. the incoming attack before damage is rolled. This may only be used once per round. At rank 5, this may be used twice per round.  
 
Any unspent charges are lost when the spell ends.  
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Revision as of 00:55, 4 February 2023

Required Wrath Domain: Vengeance 3
Range Self
Target Area Self
Duration Instant
Casting Verbal, Somatic
Cast Action Reactive
Cost 2 Mana
Effect When the channeler is targeted by a Chosen Foe or Sworn Enemy’s physical attack, she may activate this power to add +Rank Dodge vs. the incoming attack before damage is rolled. This may only be used once per round. At rank 5, this may be used twice per round.