Tranquil Grove: Difference between revisions
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| Effect || | | Effect || When cast on land prepared by [[Bless Earth]] trees grow rapidly into a grove for cover and protection from the elements. Caster may also choose to grow Rank plants/herbs native to the region for [[Craft Skill]] alchemy or poisons. The grove contains thriving plant life and a fresh spring, providing sustenance for Rank x 2 people. Those that rest overnight in the area gain back double lethal healing from the rest. | ||
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Revision as of 22:40, 15 February 2023
Required | Earth Domain 2 |
Range | |
Area | |
Duration | |
Casting | Verbal, Somatic |
Cast Action | Standard |
Cost | |
Effect | When cast on land prepared by Bless Earth trees grow rapidly into a grove for cover and protection from the elements. Caster may also choose to grow Rank plants/herbs native to the region for Craft Skill alchemy or poisons. The grove contains thriving plant life and a fresh spring, providing sustenance for Rank x 2 people. Those that rest overnight in the area gain back double lethal healing from the rest. |