On Your Guard: Difference between revisions
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| Cast Action || Move | | Cast Action || Move | ||
|- | |- | ||
| | | Cost || Free | ||
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| Effect || As part of a Move action, the channeler shouts or otherwise signals to allies to be on their guard. A limited number of allies within range may reactively spend 1 Mana and gain a +2 divine bonus to [[Search Skill|Search]] and [[Perception Skill|Perception]] skill checks for the duration. | | Effect || As part of a Move action, the channeler shouts or otherwise signals to allies to be on their guard. A limited number of allies within range may reactively spend 1 Mana and gain a +2 divine bonus to [[Search Skill|Search]] and [[Perception Skill|Perception]] skill checks for the duration. |
Revision as of 21:24, 3 March 2023
Required | War Domain 1 |
Range | Rank x 10 Yards |
Area | Caster and up to Rank-1 Allies |
Duration | Rank x 2 Minutes |
Casting | Verbal, Somatic |
Cast Action | Move |
Cost | Free |
Effect | As part of a Move action, the channeler shouts or otherwise signals to allies to be on their guard. A limited number of allies within range may reactively spend 1 Mana and gain a +2 divine bonus to Search and Perception skill checks for the duration. |