Heroism: Difference between revisions
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[[Category:Powers]] | [[Category:Powers]] | ||
[[ | [[Category:Spells]] | ||
[[Category:Adept]] | [[Category:Adept]] | ||
[[Category:Raven Discipline]] | [[Category:Raven Discipline]] | ||
[[Category:Channeling]] | [[Category:Channeling]] | ||
[[Category:War Domain]] | [[Category:War Domain]] |
Revision as of 21:43, 3 March 2023
Required | Raven Discipline 5; War Domain 5 |
Range | 10 Yards x Rank |
Area | Caster and up to Rank-1 Allies |
Duration | 1 Hour |
Action | Move |
Cost | 1 Story Point |
Effect | As part of a Move action, the channeler shouts or otherwise signals to her allies that now is the time for heroics. A limited number of targets (including the caster) are empowered with divine magic, and ignore wound and fatigue penalties for one hour and gaining a +Rank morale bonus on their next action. Targets other than the caster additionally gain a Bonus Story Point. |