Thresher: Difference between revisions
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| colspan="3" style="text-align: center;" | ''These macabre beings of Unseelie are known to watch over | | colspan="3" style="text-align: center;" | ''These macabre beings of Unseelie are known to watch over the sparse growing fields that try to provide the region with food, unmoving and seemingly lifeless until their charges are threatened.'' | ||
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! Image !! Stats !! Special Abilities | ! Image !! Stats !! Special Abilities |
Revision as of 21:43, 3 November 2023
These macabre beings of Unseelie are known to watch over the sparse growing fields that try to provide the region with food, unmoving and seemingly lifeless until their charges are threatened. | ||
Image | Stats | Special Abilities |
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Health: 8 Vigor: 4 Physical Defense: 5 ( 2 dodge, 3 armor) Magical Defense: 2 Magic Resistance: 8d10 Attack: 16d10; +1 Ignore Dodge. Sweeping Strike: 12d10, +1 Ignore Dodge; up to 3 targets Initiative: +2 Speed: 10 |
Rank 1: Alarm Rank 2: Thresher's Scythe* Rank 3: Fighting Style: Two-Handed Slashing Weapons** Rank 3: Control Plants (10d10) | |
*+2 Enhancement Quicksilver Scythe. Attack: 9d10 Base Attack + 5 Weapon + 2 Enhancement; 1 Ignore Dodge. **Reach: 2 yards. Gain Cleave and Sweeping Strike maneuvers. |