Strength Domain: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
Line 15: | Line 15: | ||
| 4 || Aspect of the Troll || Grants +2 Size increase to targets equal to Rank, and +1 Damage Reduction, and +2 Strength Enhancement bonus. The caster gains the benefits of Enhance Strength when this spell is cast. | | 4 || Aspect of the Troll || Grants +2 Size increase to targets equal to Rank, and +1 Damage Reduction, and +2 Strength Enhancement bonus. The caster gains the benefits of Enhance Strength when this spell is cast. | ||
|- | |- | ||
| 5 || | | 5 || Invincibility || Caster becomes immune to all damage for 1 round. This effect may be activated reflexively. This may be used once per round. | ||
|} | |} | ||
Revision as of 11:28, 26 March 2015
Domain Power: Feat of Strength - Once per day you may use any power of equal or lesser Rank from Adept’s Discipline of the Bear without paying its mana cost.
Rank | Power | Description |
---|---|---|
1 | Sustain | Grants caster immunity to fatigue and wound penalties. |
2 | Enhance Strength | Grants the caster +Rank Enhancement Bonus to Strength. At Rank 3 this spell may be cast on other targets. |
3 | Juggernaut | Standard Action. While active, caster is immune to immobilize, stun, and movement penalties. Caster may freely move through occupied spaces, pushing targets to the side. The direction of the push will be determined by the Storyteller. This push effect does not provide a resistance roll and cannot be avoided. Duration: Rank+1 rounds. |
4 | Aspect of the Troll | Grants +2 Size increase to targets equal to Rank, and +1 Damage Reduction, and +2 Strength Enhancement bonus. The caster gains the benefits of Enhance Strength when this spell is cast. |
5 | Invincibility | Caster becomes immune to all damage for 1 round. This effect may be activated reflexively. This may be used once per round. |
Rank | Power | Description |
---|---|---|
1 | Forceful Hand | A large disembodied hand pushes targets, or items away. 1 Mana / Scene. |
2 | Interposing Hand | Provides +1 Cover bonus to defense. This bonus applies to ranged attacks and aimed spells. The hand may be directed towards a direction, or targeted on an opponent (where it will move to interpose itself). This cover bonus does not provide defense against melee attacks. This bonus improves to +2 at Rank 3, and +3 at Rank 5. |
3 | Clenched Hand | Strikes targets at range for physical damage. |
4 | Grasping Hand | Grapples and immobilizes a single target. Hand still provides cover bonus, and grappled target may be struck by projectiles or aimed spells. |
5 | Crushing Hand | Grapples and immobilizes a single target, and causes lethal damage each turn. Hand still provides cover bonus, and grappled target may be struck by projectiles or aimed spells. |
Rank | Power | Description |
---|---|---|
1 | XXXX | XXXX |
2 | XXXX | XXXX |
3 | XXXX | XXXX |
4 | XXXX | XXXX |
5 | XXXX | XXXX |