Living Monolith: Difference between revisions
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While Monolith is active, the adept cannot be made [[conditions#Prone|Prone]] or moved by effects such as knockback. A failed [[Unarmed Combat Skill|Grapple]] check would still result in the adept being considered Grappled, but not Prone. | While Monolith is active, the adept cannot be made [[conditions#Prone|Prone]] or moved by effects such as knockback. A failed [[Unarmed Combat Skill|Grapple]] check would still result in the adept being considered Grappled, but not Prone. | ||
''Monolith may not be combined with [[Titanic Growth]] or [[Superior Transformation]]. | ''Monolith may not be combined with [[Titanic Growth]] or [[Superior Transformation]].'' | ||
''|} | |} | ||
[[Category:Powers]] | [[Category:Powers]] | ||
[[Category:Adept]] | [[Category:Adept]] | ||
[[Category:Bear Discipline]] | [[Category:Bear Discipline]] |
Revision as of 16:34, 18 March 2024
Required | Bear Discipline 4 |
Range | Self |
Target Area | |
Duration | 1 Hour |
Action | Full Round |
Cost | 3 Mana |
Effect | The adept's muscles harden becoming a wall of ironlike armor, and they become immune to knockback or knockdown. The adept gains:
While Monolith is active, the adept cannot be made Prone or moved by effects such as knockback. A failed Grapple check would still result in the adept being considered Grappled, but not Prone. Monolith may not be combined with Titanic Growth or Superior Transformation. |