Shake it Off: Difference between revisions

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(Created page with "{| class="tdgrey1" |- | Required || Wolf Discipline 4 |- | Range || Self |- | Target Area || Self |- | Duration || Instant/1 hour |- | Action || Standard |-...")
 
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   | Target Area ||  Self
   | Target Area ||  Self
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   | Duration ||  Instant/1 hour
   | Duration ||  1 Hour
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   | Action ||  Standard
   | Action ||  Reactive
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   | Cost || 3 Mana
   | Cost || 3 Mana
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   | Effect || ''Active:'' If you fail a Resistance roll, you may draw on your inner resolve immediately rolling a secondary resistance roll with a +2 bonus, keeping the better of the two rolls. Activating Shake it Off also allows you to ignore Fatigue penalties for 1 hour.
   | Effect || When the adept fails an opposed Resistance roll, she may reactively draw on her inner resolve to attempt a secondary Resistance Roll with a +2 Enhancement bonus, keeping the better of the two rolls. For 1 Hour after activation, the adept may also ignore Fatigue Penalties equal to her Rank in the Wolf Discipline.  
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Latest revision as of 12:06, 22 March 2024

Required Wolf Discipline 4
Range Self
Target Area Self
Duration 1 Hour
Action Reactive
Cost 3 Mana
Effect When the adept fails an opposed Resistance roll, she may reactively draw on her inner resolve to attempt a secondary Resistance Roll with a +2 Enhancement bonus, keeping the better of the two rolls. For 1 Hour after activation, the adept may also ignore Fatigue Penalties equal to her Rank in the Wolf Discipline.