Fighting Style: Striking: Difference between revisions

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| Rank 1 || Trained Fighter || The fighter gains a +1 bonus on Unarmed Combat attack rolls. Additionally, each time the fighter makes an unarmed attack, she may elect to deal non-lethal damage or lethal damage.
| Rank 1 || Trained Fighter || The fighter gains a +1 bonus on Unarmed Combat attack rolls. Additionally, each time the fighter makes an unarmed attack, she may elect to deal non-lethal damage or lethal damage.
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| Rank 2 || Crush || Deliver a crushing blow to an opponent's weak spot, adding +1 to the attack roll and dealing 1 Non-lethal damage. The dice bonus increases to +2 at Rank 3, and +3 at Rank 5.
| Rank 2 || Crush || Deliver a series of quick, crushing blows to an opponent's weak spot, adding +1 to the attack roll and dealing 1 Non-lethal damage. The dice bonus increases to +2 at Rank 3, and +3 at Rank 5.
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| Rank 3 || Knock Down || If 5 or more successes are rolled on an Unarmed Combat attack (including Crush), the target is knocked Prone.
| Rank 3 || Knock Down || If 5 or more successes are rolled on an Unarmed Combat attack (including Crush), the target is knocked Prone.

Latest revision as of 22:17, 2 July 2024

Requirements

  • Unarmed Combat (Striking) 3
  • Rank 1-5, 1 CC point per Rank or 3 GXP x Rank

Effects

Rank 1 Trained Fighter The fighter gains a +1 bonus on Unarmed Combat attack rolls. Additionally, each time the fighter makes an unarmed attack, she may elect to deal non-lethal damage or lethal damage.
Rank 2 Crush Deliver a series of quick, crushing blows to an opponent's weak spot, adding +1 to the attack roll and dealing 1 Non-lethal damage. The dice bonus increases to +2 at Rank 3, and +3 at Rank 5.
Rank 3 Knock Down If 5 or more successes are rolled on an Unarmed Combat attack (including Crush), the target is knocked Prone.
Rank 4 Deadly Dance When making Unarmed Combat attacks, the fighter may move, attack, and then move again.
Rank 5 Double Dragon When performing a Deadly Dance, the fighter may perform an additional Unarmed Combat attack with a -2 penalty against a second target.