Protector Animal Spirit: Difference between revisions
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==Special Ability== | ==Special Ability== | ||
Protector spirits are immune to Poison and Disease. | |||
'''Interpose''': As a Readied Action, if the Protector Animal Spirit's shaman would take damage from a single-target attack, the spirit may move adjacent to the shaman and take up to Rank damage instead. The attack is rolled against the original target's defense, but the spirit may apply any of its relevant damage reduction to the successes. At rank 1, this may be used once per encounter. At rank 3, this increases to twice, and at rank 5 it may be used three times per encounter. | '''Interpose''': As a Readied Action, if the Protector Animal Spirit's shaman would take damage from a single-target attack, the spirit may move adjacent to the shaman and take up to Rank damage instead. The attack is rolled against the original target's defense, but the spirit may apply any of its relevant damage reduction to the successes. At rank 1, this may be used once per encounter. At rank 3, this increases to twice, and at rank 5 it may be used three times per encounter. | ||
Latest revision as of 14:21, 12 July 2024
Protectors are most often sturdy, lumbering beasts whose primary purpose is to guard their shaman's life. Solid and defensible, they can take multiple hits and keep coming back. Examples: Bear, Boar, Horse, Rhinoceros
Special Ability
Protector spirits are immune to Poison and Disease.
Interpose: As a Readied Action, if the Protector Animal Spirit's shaman would take damage from a single-target attack, the spirit may move adjacent to the shaman and take up to Rank damage instead. The attack is rolled against the original target's defense, but the spirit may apply any of its relevant damage reduction to the successes. At rank 1, this may be used once per encounter. At rank 3, this increases to twice, and at rank 5 it may be used three times per encounter.
Rank 1
Health: 6 Vigor: 2
Physical Defense: 2 (1 dodge, 1 armor) Magical Defense: 1 Magic Resistance: 7
Attack: 4 Initiative: +0 Speed: 7
Rank 2
Health: 8 Vigor: 4
Physical Defense: 4 (1 dodge, 3 armor); 1 Damage Reduction Magical Defense: 1 Magic Resistance: 7
Attack: 5 Initiative: +0 Speed: 7
Rank 3
Health: 10 Vigor: 6
Physical Defense: 6 (1 dodge, 5 armor); 2 Damage Reduction Magical Defense: 2; 1 Magical Damage Reduction Magic Resistance: 7
Attack: 6 Initiative: +0 Speed: 9
Rank 4
Health: 12 Vigor: 8
Physical Defense: 7 (1 dodge, 6 armor); 3 Damage Reduction Magical Defense: 2; 2 Magical Damage Reduction Magic Resistance: 7
Attack: 9 Initiative: +0 Speed: 9
Rank 5
Health: 17 Vigor: 10
Physical Defense: 8 (1 dodge, 7 armor); 3 Damage Reduction Magical Defense: 4; 3 Magical Damage Reduction Magic Resistance: 7
Attack: 13 Initiative: +0 Speed: 9
Rank 6
Health: 21 Vigor: 12
Physical Defense: 13 (3 dodge, 7 armor, 3 ascension); 3 Damage Reduction Magical Defense: 10; 3 Magical Damage Reduction Magic Resistance: 13
Attack: 19 Initiative: +0 Speed: 15