Melee Weapons Skill: Difference between revisions

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Melee weapons. Broken up into 1 handed or 2 handed, slashing crushing or piercing. Must select a weapon type.
Melee weapons represents the ability to effectively wield and deal damage with melee weapon. This skill is broken up into 1 handed or 2 handed, slashing crushing or piercing, and every purchase of this skill must apply to a weapon subtype, and each subtype ranks up separately.  


Representing your skill with melee weapons, this skill has subtypes. Each subtype ranks up separately, you may have ranks in more than one subtype without restriction.  
On melee weapon attacks, your skill in the subtype that applies to the weapon is added to the applicable statistic and weapon base damage to determine the dice pool.


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Revision as of 12:12, 28 October 2016

Melee weapons represents the ability to effectively wield and deal damage with melee weapon. This skill is broken up into 1 handed or 2 handed, slashing crushing or piercing, and every purchase of this skill must apply to a weapon subtype, and each subtype ranks up separately.

On melee weapon attacks, your skill in the subtype that applies to the weapon is added to the applicable statistic and weapon base damage to determine the dice pool.

Subtype Example Weapons
1 Handed Slashing Short Sword, Long Sword, Scimitar
1 Handed Crushing Sap, Club, Mace
1 Handed Piercing Dagger, Stiletto, Rapier
2 Handed Slashing Greatsword
2 Handed Crushing Greatclub, Maul
2 Handed Piercing Spear