Seed: Drain: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
Line 1: | Line 1: | ||
Sorcerers using the '''Drain''' Seed can drain energy from nearby targets | Sorcerers using the '''Drain''' Seed can drain energy from nearby targets. Targets may not be drained of more Health, Vigor, or Mana than they have available. If a target can be reduced to negative health (such as players or core NPCs) health damage may apply to their maximum negative health value. | ||
__TOC__ | __TOC__ | ||
=Rank 1 - Drain Vigor= | =Rank 1 - Drain Vigor= | ||
Line 24: | Line 24: | ||
| '''Duration:''' || Instant | | '''Duration:''' || Instant | ||
|- | |- | ||
| '''Effect:''' || If | | '''Effect:''' || If a living target fails a Magic Resist roll, this spell deals Rank lethal damage to a nearby target healing the caster for the amount drained. The spell may not be used on Undead or Constructs as they do not have life energy to drain. | ||
|- | |- | ||
| '''Cost:''' || 3 Mana | | '''Cost:''' || 3 Mana |
Revision as of 15:24, 15 February 2018
Sorcerers using the Drain Seed can drain energy from nearby targets. Targets may not be drained of more Health, Vigor, or Mana than they have available. If a target can be reduced to negative health (such as players or core NPCs) health damage may apply to their maximum negative health value.
Rank 1 - Drain Vigor
Range: | Special |
Casting: | Verbal, Somatic |
Defense: | Magic Resist |
Effect: | Apply to a successful physical attack or spell. If target fails a Magic Resist they lose 1 Vigor and the caster gains 1 Vigor. At Rank 3 the target loses an additional 1 Vigor, and at Rank 5 the caster gains an additional 1 Vigor. |
Cost: | 2 Mana |
Push: | +1 Potency |
Rank 2 - Drain Life
Range: | 5 yards x Rank |
Casting: | Verbal, Somatic |
Duration: | Instant |
Effect: | If a living target fails a Magic Resist roll, this spell deals Rank lethal damage to a nearby target healing the caster for the amount drained. The spell may not be used on Undead or Constructs as they do not have life energy to drain. |
Cost: | 3 Mana |
Push: | +1 Potency |
Rank 3 - Drain Mana
Range: | 5 yards x Rank |
Casting: | Verbal, Somatic |
Effect: | If the target fails a Magic Resist roll, they lose Rank x 2 mana and the caster gains Rank x 2 mana. |
Cost: | 4 Mana |
Push: | +1 Potency |
Rank 4 - Mass Drain
Range: | 5 yards x Rank |
Casting: | Verbal, Somatic |
Effect: | Casting Mass Drain may use Drain Life or Drain Mana to effect a maximum of Rank targets in an arc 5 yards x Rank long and 5 yards wide. Targets failing a Magic Resistance roll suffer the effects of the applied spell. |
Cost: | 5 Mana |
Push: | +1 Potency |
Rank 5 - Drain Aura
Area: | 1 yard radius |
Casting: | Verbal, Somatic |
Duration: | 5 Rounds or 3 Charges |
Effect: | Caster surrounds themselves with a visible cracking aura of draining energy. This aura may drain either Health or Mana or targets who enter it (chosen when cast) which consumes a charge. |
Push: | +1 Potency, +1 Duration (1 round) |