Seed: Compel: Difference between revisions
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(Created page with "=Seed: = ==Rank 1 - == {| class="tdgrey1" |} ==Rank 2 - == {| class="tdgrey1" |} ==Rank 3 - == {| class="tdgrey1" |} ==Rank 4 - == {| class="tdgrey1" |} ==Rank 5 -...") |
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=Seed: | =Seed: Compel= | ||
==Rank 1 - Charm== | |||
{| class="tdgrey1" | {| class="tdgrey1" | ||
Area: 1 Target | |||
Range: 10 yards | |||
Duration: 10 Minutes | |||
Casting: Verbal | |||
Roll: Resistance | |||
Effect: Makes a humanoid creature view you favorably. If target fails to resist they treat you with Friendly disposition for the duration of the spell. Afterwards the target knows they have been magically influenced and may respond accordingly. If a target is already hostile or engaged in combat with the caster they gain +5 to their Resistance roll. | |||
Push: +1 Duration | |||
|} | |} | ||
==Rank 2 - == | ==Rank 2 - Command== | ||
{| class="tdgrey1" | {| class="tdgrey1" | ||
Range: 10 yards x Rank | |||
Duration: 1 Round | |||
Effect: As Charm, except you compel the target with a single word. If the target fails to resist they must immediately follow your command. Options are: | |||
Approach | |||
On its turn, the subject moves toward you as quickly and directly as possible for 1 round. The creature may do nothing but move during its turn. | |||
Drop | |||
On its turn, the subject drops whatever it is holding. It can’t pick up any dropped item until its next turn. | |||
Fall | |||
On its turn, the subject falls to the ground and remains prone for 1 round. It may act normally while prone but takes any appropriate penalties. | |||
Flee | |||
On its turn, the subject moves away from you as quickly as possible for 1 round. It may do nothing but move during its turn. | |||
Halt | |||
The subject stands in place for 1 round. It may not take any actions but is not considered flat-footed. | |||
Push: +1 Duration | |||
|} | |} | ||
==Rank 3 - == | ==Rank 3 - Dominate== | ||
{| class="tdgrey1" | {| class="tdgrey1" | ||
Range: Sight | |||
Duration: 1 Hour | |||
Casting: Mental | |||
Effect: As Charm, except you utterly subjugate the mind of the target. Casting this spell requires eye contact with the target. If the target fails to resist they must perform whatever tasks or actions the caster orders. If an order goes against the target’s moral code or puts them at risk, they get a roll to break the compulsion. Only one attempt per duration increment may be attempted. The target must be able to hear the caster’s commands verbally (or telepathically if the caster has Seed: Contact). Only one target may be Dominated at a time. | |||
Push: +1 Duration | |||
|} | |} | ||
==Rank 4 - == | ==Rank 4 - Mass Dominate== | ||
{| class="tdgrey1" | {| class="tdgrey1" | ||
Range: Sight | |||
Duration: 1 Hour | |||
Casting: Mental | |||
Effect: As Dominate, except you may push for additional targets. A number of targets equal to Rank - 1 may be Dominated at a time. | |||
Push: +1 Duration, +1 Target | |||
|} | |} | ||
==Rank 5 - == | ==Rank 5 - Geas== | ||
{| class="tdgrey1" | {| class="tdgrey1" | ||
Area: 1 Target | |||
Range: Touch | |||
Duration: 1 Month | |||
Casting: Verbal, Somatic | |||
Roll: Resistance | |||
Effect: This effect binds a single touched target with a powerful compulsion to perform a single task. This task must be described in a single sentence. The target of the geas will find the best way they know how to accomplish the effect desired. If they are forcibly prevented from performing the chosen task they begin to wither, suffering -1 to all Physical Stats each day. Their stats may not be reduced below 1 in this fashion, however when they reach 1 they also suffer -2 to all actions until they resume their task. | |||
Push: +1 Potency | |||
|} | |} |