Tremor: Difference between revisions

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(Created page with "{| class="tdgrey1" |- | Required Rank || Earth 3 |- | Range || 20 yards |- | Area || 5 yards wide |- | Duration || Instant |- | Casting || Verbal, Somatic |-...")
 
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{| class="tdgrey1"
{| class="tdgrey1"
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   | Required Rank ||  Earth 3
   | Required ||  [[Earth Sphere]] 3
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   | Range ||  20 yards
   | Range ||  20 yards long
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   | Area ||  5 yards wide
   | Area ||  5 yards wide
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   | Casting ||  Verbal, Somatic
   | Casting ||  Verbal, Somatic
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   | Effect ||  Caster sends a surging tremor in a wave through the ground causing Intelligence + Magecraft + Earth Sphere dice of Non-Lethal damage. Targets struck by the wave make a Magic Resistance roll or are knocked prone. Standing from prone requires a Move action. If a climbing or balancing target would be knocked prone instead they fall and may suffer additional damage.
  | Cast Action ||  Standard
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  | Mana Cost ||  2
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   | Effect ||  Caster sends a surging tremor in a wave through the ground causing Intelligence + Magecraft + Earth Sphere dice of Non-Lethal damage. Targets struck by the wave must succeed against a Magic Resistance roll or are knocked prone. Standing from prone requires a Move action. If a climbing or balancing target would be knocked prone, instead they fall and may suffer additional damage.
 
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[[Category:Spells]]
[[Category:Magecraft]]
[[Category:Earth Sphere]]

Revision as of 02:39, 13 August 2019

Required Earth Sphere 3
Range 20 yards long
Area 5 yards wide
Duration Instant
Casting Verbal, Somatic
Cast Action Standard
Mana Cost 2
Effect Caster sends a surging tremor in a wave through the ground causing Intelligence + Magecraft + Earth Sphere dice of Non-Lethal damage. Targets struck by the wave must succeed against a Magic Resistance roll or are knocked prone. Standing from prone requires a Move action. If a climbing or balancing target would be knocked prone, instead they fall and may suffer additional damage.