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Rank 5: Ascendancy, Celestial Herosim (1/day)** | Rank 5: Ascendancy, Celestial Herosim (1/day)** | ||
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<small>*Stun (free action, up to Rank targets hearing the Word are stunned and lose their turn without a save. While stunned, the target is considered flat-footed.</small> | |||
<small>**All allies within 60 yards of the caster ignore wound and fatigue penalties for one scene. Up to 6 targets within 60 yards of the caster gain 9-again on their weapons for one scene, +6 divine bonus to their next action, and 16d10 healing.</small> | <small>**All allies within 60 yards of the caster ignore wound and fatigue penalties for one scene. Up to 6 targets within 60 yards of the caster gain 9-again on their weapons for one scene, +6 divine bonus to their next action, and 16d10 healing.</small> | ||
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Revision as of 08:37, 19 August 2019
Powerful Diva nobles rise to become Knights, granted a position of authority and respect by their people. | ||
Image | Stats | Special Abilities |
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Image |
Health: 29 Vigor: 10 Physical Defense: 13 ( 3 dodge, 3 armor, 9 aura); 2 Damage Reduction Magical Defense: 9 Magic Resistance: 15d10 Attack: 31 Initiative: +6 Speed: 14 (Flight) |
Rank 1: Sense Magic Rank 2: Magic Armor Rank 3: Magic Circle Against Chaos Rank 4: Greater Transport (1/day)* Rank 5: Ascendancy, Celestial Herosim (1/day)** |
*Stun (free action, up to Rank targets hearing the Word are stunned and lose their turn without a save. While stunned, the target is considered flat-footed. **All allies within 60 yards of the caster ignore wound and fatigue penalties for one scene. Up to 6 targets within 60 yards of the caster gain 9-again on their weapons for one scene, +6 divine bonus to their next action, and 16d10 healing. |