Fast Healing: Difference between revisions

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(Created page with "{| class="tdgrey1" |- | Required || Wolf Discipline 2 |- | Area || Self |- | Duration || Instant |- | Cast Action || Special |- | Cost || 1 Mana |- | Eff...")
 
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{| class="tdgrey1"
{| class="tdgrey1"
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   | Required ||  [[Wolf Discipline]] 2
   | Required ||  [[Wolf Discipline]] 3
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   | Area ||  Self
   | Area ||  Self
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   | Duration ||  Instant
   | Duration ||  Instant
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|-
   | Cast Action ||  Special
   | Cast Action ||  Free
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   | Cost ||  1 Mana
   | Cost ||  (Passive) Free, (Active) 2 Mana
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|-
   | Effect ||   
   | Effect ||  Passive: You heal at double the normal natural rate. You regain 2 Lethal with a night of rest and 2 Non-Lethal every 15 minutes. A successful Medicine check grants 2 additional Lethal with a night of rest instead of 1. If you have been incapacitated and are bound, you may return to 1 Health instead of 0.
Active: When receiving magical healing, you regain an additional point of Lethal healing.


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Revision as of 14:56, 26 January 2020

Required Wolf Discipline 3
Area Self
Duration Instant
Cast Action Free
Cost (Passive) Free, (Active) 2 Mana
Effect Passive: You heal at double the normal natural rate. You regain 2 Lethal with a night of rest and 2 Non-Lethal every 15 minutes. A successful Medicine check grants 2 additional Lethal with a night of rest instead of 1. If you have been incapacitated and are bound, you may return to 1 Health instead of 0.

Active: When receiving magical healing, you regain an additional point of Lethal healing.