Water Spirit: Difference between revisions

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'''Dispersion''': When in contact with a body of water, the Water Spirit is able to use it to disperse the kinetic energy of incoming physical attacks. At Rank 1, gain +1 Physical Damage Reduction. At Rank 3, this increases to +2, and then +3 at rank 5.
'''Dispersion''': When in contact with a body of water, the Water Spirit is able to use it to disperse the kinetic energy of incoming physical attacks. At Rank 1, gain +1 Physical Damage Reduction. At Rank 3, this increases to +2, and then +3 at rank 5.


==Rank 1==
''Special Qualities:''
 
==Rank 1: Small==
  Health:  
  Health:  
  Vigor:  
  Vigor:  


  Physical Defense:  
  Physical Defense: ( dodge,  armor);  Damage Reduction
  Magical Defense:  
  Magical Defense: ; Magical Damage Reduction
  Magic Resistance:  
  Magic Resistance:  


  Attack:  
  Attack:
Initiative: +
  Speed:  
  Speed:  
Initiative:


==Rank 2==
==Rank 2: Medium==
  Health:  
  Health:  
  Vigor:  
  Vigor:  


  Physical Defense:  
  Physical Defense: ( dodge,  armor);  Damage Reduction
  Magical Defense:  
  Magical Defense: ; Magical Damage Reduction
  Magic Resistance:  
  Magic Resistance:  


  Attack:  
  Attack:
Initiative: +
  Speed:  
  Speed:  
Initiative:


==Rank 3==
==Rank 3: Large==
  Health:  
  Health:  
  Vigor:  
  Vigor:  


  Physical Defense:  
  Physical Defense: ( dodge,  armor);  Damage Reduction
  Magical Defense:  
  Magical Defense: ; Magical Damage Reduction
  Magic Resistance:  
  Magic Resistance:  


  Attack:  
  Attack:
Initiative: +
  Speed:  
  Speed:  
Initiative:


==Rank 4==
==Rank 4: Huge==
Health:
Vigor:
 
Physical Defense:  ( dodge,  armor);  Damage Reduction
Magical Defense: ; Magical Damage Reduction
Magic Resistance:


  Health:
  Attack:
  Vigor:
Initiative: +
  Speed:  


  Physical Defense:  
==Rank 5: Greater==
  Magical Defense:  
Health:
Vigor:
 
  Physical Defense: ( dodge,  armor);  Damage Reduction
  Magical Defense: ; Magical Damage Reduction
  Magic Resistance:  
  Magic Resistance:  


  Attack:
  Attack:
  Speed:
  Initiative: +
  Initiative:
  Speed:  


==Rank 5==
==Elder==
  Health:
  Health:  
  Vigor:
  Vigor:  


  Physical Defense:  
  Physical Defense: ( dodge,  armor);  Damage Reduction
  Magical Defense:
  Magical Defense: ; Magical Damage Reduction
  Magic Resistance:
  Magic Resistance:  


  Attack:  
  Attack:
Initiative: +
  Speed:  
  Speed:  
Initiative:  
 
[[Category:Monster Guide]]
[[Category:Spirits]]
[[Category:Dragons]]
[[Category:Shamanism]]
 


[[Category:Monster Guide]]
[[Category:Monster Guide]]

Revision as of 23:08, 29 April 2020

Special Ability

Water Spirits gain Cold Immunity equal to Rank, and are immune to Frost effects.

Dispersion: When in contact with a body of water, the Water Spirit is able to use it to disperse the kinetic energy of incoming physical attacks. At Rank 1, gain +1 Physical Damage Reduction. At Rank 3, this increases to +2, and then +3 at rank 5.

Special Qualities:

Rank 1: Small

Health: 
Vigor: 
Physical Defense:  ( dodge,  armor);  Damage Reduction
Magical Defense: ; Magical Damage Reduction
Magic Resistance: 
Attack:  
Initiative: +
Speed: 

Rank 2: Medium

Health: 
Vigor: 
Physical Defense:  ( dodge,  armor);  Damage Reduction
Magical Defense: ; Magical Damage Reduction
Magic Resistance: 
Attack:  
Initiative: +
Speed: 

Rank 3: Large

Health: 
Vigor: 
Physical Defense:  ( dodge,  armor);  Damage Reduction
Magical Defense: ; Magical Damage Reduction
Magic Resistance: 
Attack:  
Initiative: +
Speed: 

Rank 4: Huge

Health: 
Vigor: 
Physical Defense:  ( dodge,  armor);  Damage Reduction
Magical Defense: ; Magical Damage Reduction
Magic Resistance: 
Attack:  
Initiative: +
Speed: 

Rank 5: Greater

Health: 
Vigor: 
Physical Defense:  ( dodge,  armor);  Damage Reduction
Magical Defense: ; Magical Damage Reduction
Magic Resistance: 
Attack:  
Initiative: +
Speed: 

Elder

Health: 
Vigor: 
Physical Defense:  ( dodge,  armor);  Damage Reduction
Magical Defense: ; Magical Damage Reduction
Magic Resistance: 
Attack:  
Initiative: +
Speed: