Healing Elixir: Difference between revisions

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(Created page with "{| class="tdgrey1" |- | Required || Water Shaman 3 |- | Range || Touch |- | Area || 1 flask |- | Duration || Instant |- | Casting || Verbal, Somatic, Material...")
 
m (Kcollins moved page Elixir of a Healing Spirit to Healing Elixir)
(No difference)

Revision as of 19:21, 30 April 2020

Required Water Shaman 3
Range Touch
Area 1 flask
Duration Instant
Casting Verbal, Somatic, Material (Pure Water)
Cast Action 1 minute ritual
Mana Cost 4
Effect Infuse a flask of pure water with a water spirit to provide healing properties. Provides Rank doses, each dose healing 2 lethal damage. One dose of the elixir is effective on a target once per hour. Additional doses consumed by the same target in the same hour are wasted. Elixir loses its potency 24 hours after creation.