Rejuvenating Elixir: Difference between revisions

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   | Range || Touch
   | Range || Touch
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   | Area || 1 flask
   | Area || 1 Flask
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   | Duration ||  Instant
   | Duration ||  24 hours
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   | Casting ||  Verbal, Somatic, Material (Pure Water)
   | Casting ||  Verbal, Somatic, Component (Pure Water)
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   | Cast Action || 1 minute ritual
   | Cast Action || 10 minute ritual
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   | Mana Cost || 3
   | Mana Cost || 3
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   | Effect ||  Infuse a flask of pure water with a water spirit to provide rejuvenating properties. Provides Rank doses, each dose heals 1 lethal damage. One dose of the elixir is effective on a target once per hour. Additional doses consumed by the same target in the same hour are wasted. The Elixir loses its potency 24 hours after creation.  
   | Effect ||  Infuse a flask of Pure Water with a water spirit to provide rejuvenating properties. Provides Rank doses, each dose heals 1 lethal damage. A dose of the Elixir is effective on a target once per hour. Additional doses consumed by the same target within the same hour are wasted. The Elixir loses its potency 24 hours after creation.  


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Revision as of 19:42, 30 April 2020

Required Water Shaman 2
Range Touch
Area 1 Flask
Duration 24 hours
Casting Verbal, Somatic, Component (Pure Water)
Cast Action 10 minute ritual
Mana Cost 3
Effect Infuse a flask of Pure Water with a water spirit to provide rejuvenating properties. Provides Rank doses, each dose heals 1 lethal damage. A dose of the Elixir is effective on a target once per hour. Additional doses consumed by the same target within the same hour are wasted. The Elixir loses its potency 24 hours after creation.