Fighting Style: Thrown Weapons: Difference between revisions
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==Requirements== | |||
* Thrown Weapons Rank 3 | |||
* Rank 1-5, 1 CC point per Rank or 3 GXP x Rank | |||
==Effects== | |||
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||Your character makes a cone shaped attack to your first range increment as a Full Round action. These attacks each suffer a -2 penalty and may hit a number of targets equal to Rank -1. | ||Your character makes a cone shaped attack to your first range increment as a Full Round action. These attacks each suffer a -2 penalty and may hit a number of targets equal to Rank -1. | ||
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[[Category:Benefits]] |
Revision as of 00:37, 5 October 2020
Requirements
- Thrown Weapons Rank 3
- Rank 1-5, 1 CC point per Rank or 3 GXP x Rank
Effects
Rank 1 | Practiced Thrower | Draw and wield any thrown weapon as a Free action. This includes any unattended thrown weapons within reach, even if not currently carried. Additionally Thrown weapons gain +5 yards to their range increment. |
Rank 2 | Deadeye | When attacking with thrown weapons, gain +2 Ignore Dodge and 9-again within the first range increment. The Ignore Dodge increases to +3 at Rank 5. When using thrown weapons you suffer no penalty for attacking targets in melee. |
Rank 3 | Double Throw | Your character may attack two separate targets in one round as a Full Round action when using thrown weapons to attack. These attacks each suffer a -2 penalty. These attacks may both benefit from Deadeye. |
Rank 4 | Running Throw | Your character may move before and after an attack using thrown weapons. The total distance moved must not exceed their maximum Speed. |
Rank 5 | Fan of Knives | Your character makes a cone shaped attack to your first range increment as a Full Round action. These attacks each suffer a -2 penalty and may hit a number of targets equal to Rank -1. |