Chaos Domain: Difference between revisions

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(Created page with "'''Domain Power:''' Chaos Aura - Reduces enemy successes from 8-10 to 9s-10s only for rounds equal to domain rank. Activating this is a free action, and may be used as a refle...")
 
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!Description
!Description
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| 1 || Chaos Sight || Grants Detect Magic as per the Magecraft spell.
| 1 || Chaos Sight || Grants the ability to see magic auras. Functions identically to [[Mage Sight]].
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| 2 || Chaotic Knowledge || Channelling roll, successes are added to Knowledge: Planar dice pools..
| 2 || Chaotic Knowledge || Make a Channelling roll, successes are added to Knowledge: Planar dice pools.
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| 3 || Foresee || Caster gets a glimpse into the future.
| 3 || Foresee || Caster gets a glimpse into the future.
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!Description
!Description
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| 1 || Unravel Magic || Dispels existing magical effect
| 1 || Unravel Magic || Dispels existing magical effect. Functions identically to [[Dispel Magic]]
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| 2 || Chaotic Expertise || Channelling roll, successes are charges which are expended as 8-again rolls for non-combat skill checks.
| 2 || Chaotic Expertise || Channelling roll, successes are charges which are expended as 8-again rolls for non-combat skill checks.

Revision as of 11:32, 14 February 2015

Domain Power: Chaos Aura - Reduces enemy successes from 8-10 to 9s-10s only for rounds equal to domain rank. Activating this is a free action, and may be used as a reflexive action. May be activated once per day.

Dark Knowledge
Rank Power Description
1 Chaos Sight Grants the ability to see magic auras. Functions identically to Mage Sight.
2 Chaotic Knowledge Make a Channelling roll, successes are added to Knowledge: Planar dice pools.
3 Foresee Caster gets a glimpse into the future.
4 Chaos Gate Open a path through the Gauntlet.
5 True Seeing Allows the caster to see things as they truly are.
Chaotic Emanations
Rank Power Description
1 Unravel Magic Dispels existing magical effect. Functions identically to Dispel Magic
2 Chaotic Expertise Channelling roll, successes are charges which are expended as 8-again rolls for non-combat skill checks.
3 Chaotic Chance Force an opponent or ally to immediately re-roll any roll they just performed. This may be used reflexively and costs 1 mana.
4 Chaos Hammer Sorcerous area of effect attack
5 Word of Chaos Chaotic word staggers target, stunning them for 1 round. This may only be used once per day.