Phantom Strike: Difference between revisions
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(Created page with "{| class="tdgrey1" |- | Required || Panther Discipline 3 |- | Area || Self |- | Duration || Instant |- | Cast Action || Standard |- | Cost || 2 |- | Effec...") |
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| Duration || Instant | | Duration || Instant | ||
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| | | Action || Standard | ||
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| Cost || 2 | | Cost || 2 Mana | ||
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| Effect || While stealthed, you may make standard melee attack and immediately make a stealth roll vs. the target’s perception +2. If successful, you remain in stealth. Each time you use this strike on the same target, they gain an additional +2 to their perception. If the target’s perception roll succeeds or the target dies, the maneuver immediately ends and you come out of stealth. ''This strike may not be combined with Maneuvers from Fighting Styles.'' | | Effect || While stealthed, you may make standard melee attack and immediately make a stealth roll vs. the target’s perception +2. If successful, you remain in stealth. Each time you use this strike on the same target, they gain an additional +2 to their perception. If the target’s perception roll succeeds or the target dies, the maneuver immediately ends and you come out of stealth. ''This strike may not be combined with Maneuvers from Fighting Styles.'' |
Revision as of 00:55, 21 May 2021
Required | Panther Discipline 3 |
Area | Self |
Duration | Instant |
Action | Standard |
Cost | 2 Mana |
Effect | While stealthed, you may make standard melee attack and immediately make a stealth roll vs. the target’s perception +2. If successful, you remain in stealth. Each time you use this strike on the same target, they gain an additional +2 to their perception. If the target’s perception roll succeeds or the target dies, the maneuver immediately ends and you come out of stealth. This strike may not be combined with Maneuvers from Fighting Styles. |