Deathly Chill: Difference between revisions
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| Required || [[Death Domain]] 4 | | Required || [[Death Domain]]: Soul Reaper 4 | ||
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| Range || | | Range || Centered on Caster | ||
|- | |- | ||
| Area || 1 | | Area || 1 yard + 1 yard x Soul Charge radius | ||
|- | |- | ||
| Duration || | | Duration || 1 Hour or until Soul Charges are gone | ||
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| Casting || Verbal, Somatic | | Casting || Verbal, Somatic | ||
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| Cast Action || | | Cast Action || Standard | ||
|- | |- | ||
| | | Cost || 3 Mana | ||
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| Effect || | | Effect || While possessing Soul Charges, the caster may project an aura of deathly chill, slowing and dealing non-lethal Ice damage to all targets within 1 yard + 1 yard per Soul Charge. Plant life and small animals within the area of effect are killed instantly. | ||
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Revision as of 23:02, 17 September 2022
Required | Death Domain: Soul Reaper 4 |
Range | Centered on Caster |
Area | 1 yard + 1 yard x Soul Charge radius |
Duration | 1 Hour or until Soul Charges are gone |
Casting | Verbal, Somatic |
Cast Action | Standard |
Cost | 3 Mana |
Effect | While possessing Soul Charges, the caster may project an aura of deathly chill, slowing and dealing non-lethal Ice damage to all targets within 1 yard + 1 yard per Soul Charge. Plant life and small animals within the area of effect are killed instantly. |