Earth Domain: Difference between revisions
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==Domain Power: == | ==Domain Power: == | ||
==Keeper of the Terra== | |||
{| class="tdgrey1" | |||
!Rank | |||
!Power | |||
!Description | |||
|- | |||
| 1 || [[]] || | |||
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| 2 || [[]] || | |||
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| 3 || [[]] || | |||
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| 4 || [[]] || | |||
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| 5 || [[]] || | |||
|} | |||
==Earth Warden== | |||
{| class="tdgrey1" | |||
!Rank | |||
!Power | |||
!Description | |||
|- | |||
| 1 || [[]] || | |||
|- | |||
| 2 || [[]] || | |||
|- | |||
| 3 || [[]] || | |||
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| 4 || [[]] || | |||
|- | |||
| 5 || [[]] || | |||
|} | |||
==Natural Forces== | ==Natural Forces== | ||
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!Description | !Description | ||
|- | |- | ||
| 1 || Alter Item Density || Alters item density increasing or reducing Strength requirements. | | 1 || [[Alter Item Density]] || Alters item density increasing or reducing Strength requirements. | ||
|- | |- | ||
| 2 || Magnetic Pulse || Issue a powerful magnetic pulse to push or pull metallic materials. | | 2 || [[Magnetic Pulse]] || Issue a powerful magnetic pulse to push or pull metallic materials. | ||
|- | |- | ||
| 3 || Electromagnetic Field || Caster generates a magnetic field to push or pull targets holding or wearing significant metal. | | 3 || [[Electromagnetic Field]] || Caster generates a magnetic field to push or pull targets holding or wearing significant metal. | ||
|- | |- | ||
| 4 || Alter Gravity || Caster begins to alter gravity in an area; increasing it to crush targets, or reducing it to lift them into the air. | | 4 || [[Alter Gravity]] || Caster begins to alter gravity in an area; increasing it to crush targets, or reducing it to lift them into the air. | ||
|- | |- | ||
| 5 || Singularity || Caster creates an electromagnetic singularity that draws nearby targets in, holding them immobile, and begins crushing them to death. | | 5 || [[Singularity]] || Caster creates an electromagnetic singularity that draws nearby targets in, holding them immobile, and begins crushing them to death. | ||
|} | |} | ||
[[Category:Channeling]] | [[Category:Channeling]] | ||
[[Category:Domains]] | [[Category:Domains]] |
Revision as of 09:42, 15 February 2023
Domain Power:
Keeper of the Terra
Rank | Power | Description |
---|---|---|
1 | [[]] | |
2 | [[]] | |
3 | [[]] | |
4 | [[]] | |
5 | [[]] |
Earth Warden
Rank | Power | Description |
---|---|---|
1 | [[]] | |
2 | [[]] | |
3 | [[]] | |
4 | [[]] | |
5 | [[]] |
Natural Forces
Rank | Power | Description |
---|---|---|
1 | Alter Item Density | Alters item density increasing or reducing Strength requirements. |
2 | Magnetic Pulse | Issue a powerful magnetic pulse to push or pull metallic materials. |
3 | Electromagnetic Field | Caster generates a magnetic field to push or pull targets holding or wearing significant metal. |
4 | Alter Gravity | Caster begins to alter gravity in an area; increasing it to crush targets, or reducing it to lift them into the air. |
5 | Singularity | Caster creates an electromagnetic singularity that draws nearby targets in, holding them immobile, and begins crushing them to death. |