Thresher
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These macabre beings of Unseelie are known to watch over their charges, unmoving and seemingly lifeless until their charges are threatened. | ||
Image | Stats | Special Abilities |
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Health: 8 Vigor: 4 Physical Defense: 5 ( 2 dodge, 3 armor) Magical Defense: 2 Magic Resistance: 8d10 Attack: 16d10; +1 Ignore Dodge. Sweeping Strike: 12d10, +1 Ignore Dodge; up to 3 targets Initiative: +2 Speed: 10 |
Rank 1: Alarm Rank 2: Thresher's Scythe* Rank 3: Fighting Style: Two-Handed Slashing Weapons** Rank 3: Control Plants (10d10) | |
*+2 Enhancement Quicksilver Scythe. Attack: 9d10 Base Attack + 5 Weapon + 2 Enhancement; 1 Ignore Dodge. **Reach: 2 yards. Gain Cleave and Sweeping Strike maneuvers. |