Description
Fire Shaman are a bit unpredictable, as fire elementals are untrustworthy, dangerous and fickle. The shaman who bind them tend to have something of that nature as well. While they have a reputation for pyromancy and mecurial tempers many Fire Shaman believe that fire is simply a part of the world and often even good for natural environments. They are fierce fighters, and unwilling to be bullied.
Spirit Bonuses
Rank 1
Imbue Bonus
|
OR
|
Manifest
|
At will the Imbued item glows brightly shedding light as a torch. 1/day as a free action the imbued item can gain the Flame effect for 1 round.
|
|
Small Fire Spirit
|
Spells
Spell
|
Description
|
Firebug
|
A handful of glittering embers that Ignite burning targets.
|
Fire Sight
|
Caster can see through fire, smoke without penalty.
|
Guided Smoke
|
Caster can control smoke preventing it from being blown away, or forming lines of sight.
|
Rank 2
Imbue Bonus
|
OR
|
Manifest
|
Imbued item gains a +1 Enhancement bonus. This bonus improves to +2 at Rank 3, and +3 at Rank 5.
|
|
Medium Fire Spirit
|
Spells
Spell
|
Description
|
Fire Hawk
|
The shaman conjures an elemental hawk from the flames sending it soaring at a target where it Ignites on impact dealing magical fire damage. Long range R2 fire nuke that deals magical damage and Ignites flames. Requires a natural fire to cast.
|
Elemental Skin
|
Caster gains fire resistance and the ability to start natural fires.
|
Thick Smoke
|
Fires started by the caster generate a thick black smoke increasing concealment and causing skill penalties. The caster is immune to penalties from their own Thick Smoke.
|
Rank 3
Imbue Bonus
|
OR
|
Manifest
|
Imbued item gains the Flame effect.
- Imbued Armor: If an attacker lands a successful melee attack, even if the damage is negated by Ward, the attacker gains a Flaming effect.
- Imbued Weapon: If the wielder lands a successful melee attack, even if the damage is negated by Ward, the target gains a Flaming effect.
The next physical attack against a target with the Flaming effect gains the Fire descriptor.
|
|
Large Fire Spirit
|
Spells
Spell
|
Description
|
Fire Cat
|
Flame coalesces into a flaming panther with speed of 10 + Rank and charges at a target. The panther suffers no penalties for moving through threatened squares and may make one direction change during the charge. Upon impacting a target the cat explodes in a small radius Igniting targets.
|
Feed on Flame
|
Shaman and Manifested Fire Spirit become able to extinguish fires to heal while the power is active.
|
Explosive Smoke
|
Igniting a burning target with Explosive Smoke inflicts Burning on nearby targets and covers the initial target with Choking Smoke.
|
Rank 4
Imbue Bonus
|
OR
|
Manifest
|
Imbued item gains the Flame Burst effect.
- Imbued Armor: If an attacker lands a successful melee attack, even if the damage is negated by Ward, a burst of flame applies the Flaming effect to all targets within a 2 yard radius of the wearer. This effect may only occur once per round.
- Imbued Weapon: If the wielder lands a successful melee attack, even if the damage is negated by Ward, a burst of flame applies the Flaming effect to all targets within a 2 yard radius of the target. This effect may only occur once per round.
The next physical attack against a target with the Flaming effect gains the Fire descriptor.
Easily ignited combustibles may catch fire from the Flame Burst.
|
|
Huge Fire Spirit
|
Spells
Spell
|
Description
|
Fire Spiders
|
Sends a wave of fire spiders crawling across an area dealing Fire damage to every target in the region and igniting combustibles.
|
Flame Walk
|
Shaman or Manifested Fire Spirit leave a burning trail behind them when they walk similar to a Wall of Fire.
|
Choking Smoke
|
Caster can concentrate smoke from a large area onto a small area effectively removing breathable air from a target dealing lethal damage as they asphyxiate.
|
Rank 5
Imbue Bonus
|
OR
|
Manifest
|
When triggered, the Flame burst deals Rank damage in addition to the Flame effect. This damage is affected by magic defense, but may not be reduced below 1 die. This burst does not hit the primary target. This effect may only occur once per round.
|
|
Greater Fire Spirit
|
Spells
Spell
|
Description
|
Fire Wyrm
|
Snaking line of fire which can be moved each turn while concentrating. The wyrm has a move speed and anything touches during its turn takes magical damage and Burning debuff. Also causes natural fires which extend its duration.
|
Spiritual Flames
|
Caster can expend their own life force to enhance mundane flames to deal damage which ignores magical defense.
|
Incendiary Smoke
|
Caster draws out a huge wave of smoke filled with burning embers applying burning and penalties to all enemy targets.
|