On Your Guard
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Required | War Domain 1 |
Range | Rank x 10 Yards |
Area | Channeler and up to Rank-1 Allies |
Duration | Rank x 2 Minutes |
Casting | Verbal, Somatic |
Cast Action | Move |
Cost | Free |
Effect | As part of a Move action, the channeler shouts or otherwise signals to allies to be on their guard. A limited number of allies within range may reactively spend 1 Mana and gain a +2 divine bonus to Search and Perception skill checks for the duration. |