Chirrim
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These skittish, mouse-like creatures make excellent allies for the savvy summoner. They use magic to burrow through solid stone and create extensive warrens beneath Arcadian soil. | ||
Image | Stats | Special Abilities |
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Image |
Health: 5 Vigor: 0 Physical Defense: 2 (2 dodge) Magical Defense: 1 Magic Resistance: 10d10 Attack: 5 Initiative: +0 Speed: 14 |
Rank 1: Pile of Leaves* Rank 2: Transmute Earth |
*A Chirrim uses a bit of magic to disguise itself as a pile of leaves or other rubbish in order to avoid detection, rolling 10d10 to disguise vs perception. |