Seed: Conjure

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Rank 1 - Conjure Basic Item

Range: Touch
Duration: 1 hour
Casting: Verbal, Somatic
Effect: Summons one simple item (up to 50 lbs x Rank) from the caster’s chosen plane. Each item will strongly resemble their originating plane so Stygian equipment will resemble dark pitted iron or pale bones with glowing blue runes, while Aaru conjurations will resemble glimmering lights and glass. Only Rank simple items may be summoned at a time.

Example Items: Martial weapon, shield, light source (equivalent to a torch or lantern), coil of rope, shovel, tent, blanket, a tool, or small bag. Any similar simple items may be conjured with Storyteller approval.

Push: +Duration, +Potency (bonus lbs)


Rank 2 - Conjure Raw Materials

Duration: Permanent
Effect: As Conjure Basic Item, except conjures raw materials (up to 100 lbs x Rank) from the caster’s chosen plane. These materials must be solid and appropriate for the plane.

Example Materials: Stone, Metal, Glass, Wood, or Bone. Any similar materials may be conjured with Storyteller approval.

Push: +Potency (bonus lbs)


Rank 3 - Conjure Magic Item

Effect: As Conjure Basic Item, except the summoned item may be a martial weapon or a set of armor with an enhancement bonus equal to Rank. Only one magical item may be summoned at a time. This item may only be used by the conjurer, and will be dispelled if dropped.
Push: +Duration


Rank 4 - Conjure Magic Items

Effect: As Conjure Magic Item, except two magical items may be summoned at a time.These items may only be used by the conjurer, and will be dispelled if dropped.
Push: +Duration


Rank 5 - Conjure Improved Magic Items

Effect: As Conjure Magic Items, except the items may gain either:

Special Material Elemental Effect (available to your chosen plane)

Push: +Duration