Wind Armor
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Rank | 2 |
Required Spheres | Air 2 |
Range | Self |
Area | Self |
Duration | 1 Hour |
Casting | Verbal, Somatic |
Mana Cost | 1 Mana |
Effect | Conjures a swirling field of air around the caster which provides Rank Physical Defense that is immune to mundane forms of armor piercing OR Rank Magical Defense and 1 Magical Damage Reduction. Caster may choose both options which costs 2 mana. At Rank 3 the spell may be cast on other targets. |