Description
Fire Shaman are a bit unpredictable, as fire elementals are untrustworthy, dangerous and fickle. The shaman who bind them tend to have something of that nature as well. While they have a reputation for pyromancy and mecurial tempers many Fire Shaman believe that fire is simply a part of the world and often even good for natural environments. They are fierce fighters, and unwilling to be bullied.
Spirit Bonuses
Rank 1
Imbue Bonus
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OR
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Manifest
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At will the Imbued item glows brightly shedding light as a torch. 1/day as a free action the imbued item can gain the Flame effect for 1 round.
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Small Fire Spirit
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Spells
Spell
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Description
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Firebug
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A handful of glittering embers that Ignite burning targets.
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Fire Sight
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Caster can see through fire, smoke without penalty.
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Guided Smoke
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Caster can control smoke preventing it from being blown away, or forming lines of sight.
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Rank 2
Imbue Bonus
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OR
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Manifest
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Imbued item gains a +1 Enhancement bonus. This bonus improves to +2 at Rank 3, and +3 at Rank 5.
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Medium Fire Spirit
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Spells
Spell
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Description
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Fire Hawk
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The shaman conjures an elemental hawk from the flames sending it soaring at a target where it Ignites on impact dealing magical fire damage. Long range R2 fire nuke that deals magical damage and Ignites flames. Requires a natural fire to cast.
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Elemental Skin
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Caster gains fire resistance and the ability to start natural fires.
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Thick Smoke
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Mundane fires started by the caster generate a thick black smoke increasing concealment and causing skill penalties. The caster is immune to penalties from their own Thick Smoke.
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Rank 3
Imbue Bonus
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OR
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Manifest
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Imbued item gains the Flame effect.
- Imbued Armor: If an attacker lands a successful melee attack, even if the damage is negated by Ward, the attacker gains a Flaming effect.
- Imbued Weapon: If the wielder lands a successful melee attack, even if the damage is negated by Ward, the target gains a Flaming effect.
The next physical attack against a target with the Flaming effect gains the Fire descriptor.
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Large Fire Spirit
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Spells
Rank 4
Imbue Bonus
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OR
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Manifest
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Imbued item gains the Flame Burst effect.
- Imbued Armor: If an attacker lands a successful melee attack, even if the damage is negated by Ward, a burst of flame applies the Flaming effect to all targets within a 2 yard radius of the wearer. This effect may only occur once per round.
- Imbued Weapon: If the wielder lands a successful melee attack, even if the damage is negated by Ward, a burst of flame applies the Flaming effect to all targets within a 2 yard radius of the target. This effect may only occur once per round.
The next physical attack against a target with the Flaming effect gains the Fire descriptor.
Easily ignited combustibles may catch fire from the Flame Burst.
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Huge Fire Spirit
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Spells
Rank 5
Imbue Bonus
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OR
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Manifest
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When triggered, the Flame burst deals Rank damage in addition to the Flame effect. This damage is affected by magic defense, but may not be reduced below 1 die. This burst does not hit the primary target. This effect may only occur once per round.
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Greater Fire Spirit
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Spells