Healing Elixir
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Required | Water Shaman 3 |
Range | Touch |
Area | 1 flask |
Duration | Instant, 24 hours of potency |
Casting | Verbal, Somatic, Material (Pure Water) |
Cast Action | 1 minute ritual |
Mana Cost | 4 |
Effect | Infuse a flask of pure water with a water spirit to provide Rank doses of an elixir with healing properties. Quaffing a dose heals 2 lethal damage. One dose of the elixir is effective on a target once per hour. Additional doses consumed by the same target in the same hour are wasted. This elixir loses its potency 24 hours after creation. |