Ice Armor

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Revision as of 08:25, 1 September 2020 by Kcollins (talk | contribs)
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Required Water Sphere 2
Range Self
Area Caster Only
Duration 24 hours
Casting Verbal, Somatic
Cast Action Standard
Mana Cost 1 Mana
Effect Conjures a frozen casing of armor around the caster for 24 hours which provides Rank Physical Defense that is immune to Armor Piercing and provides 1 Physical Damage Reduction. Additionally, after being hit by a successful melee attack, this armor expends a charge to apply three stacks of Frost to the attacker. This is triggered even if all damage is negated with Ward. The armor begins with 1 charge at Rank 1, gaining an additional charge at Rank 3, and a third at Rank 5. This spell may not be combined with Fire Armor.