Potions and Poultices
Potions and poultices are consumable items that have a variety of generally positive healing effects. The main difference between the two is that Potions must be drunk, whereas poultices may be applied topically as ointments. Some poultices may also be safely consumed.
Magical Potions and Poultices
These items are magical drafts or ointments that come in small vials. When consumed or otherwise utilized, their effects are immediately noticeable and inherently magical in nature. They highly prized throughout the world and are most often found available for purchase at apothecary shops that deal in magical goods or, specifically in the case of magical healing potions, available for purchase through religious Temples or Magic consortiums.
Name | Description | Cost |
---|---|---|
Weak Healing Potion | Provides 8d10 magical healing when when consumed. | 60g |
Standard Healing Potion | A potion that provides 10d10 magical healing when consumed. | 80g |
Superior Healing Potion | An uncommon potion that provides 12d10 magical healing when consumed. | 100g |
Exquisite Healing Potion | Extremely rare, this potion is able to provides 14d10 magical healing when consumed. | 300g |
Cleanse Potion | Provides a 10d10 Cleanse effect vs. the Rank of one (1) Disease or Poison affecting the consumer. If the number of successes exceeds the Rank of the targeted effect, it is cleansed. | 60g |
Superior Cleanse Potion | Provides a 12d10 Cleanse effect vs. the Rank of one (1) Disease or Poison affecting the consumer. If the number of successes exceeds the Rank of the targeted effect, it is cleansed. | 120g |
Nonmagical Potions and Poultices
These helpful consumable items are not inherently magical in nature, and may be crafted with appropriate supplies and sufficient skill. They are much more readily available than magical healing options, especially in rural areas.
Name | Description | Cost |
---|---|---|
Remedy | Consuming this honey-based ointment or applying it to a wound provides a +1 medicinal bonus to Disease Resistance for 24 hours. | 10g |
Antidote | A sachet of medicinal herbs that may be consumed as-is, or brewed into a tea that provides a +1 medicinal bonus to Poison Resistance for 24 hours. | 10g |
Herbal Healing Potion | Immediately gain 1 lethal healing; a target may only gain healing from these potions once per day. | 20g |