Development Status

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Revision as of 17:55, 28 November 2017 by Mmciver (talk | contribs)
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This a page for a quick review of the status of what development needs exist for this system. It is NOT automatically updated, and will require period review of the whole system to update.

Sweeping Overhauls

  • Fire
    • Background
      • Per balance discussion regarding Undead mortal damage and potential fire DoTs and/or Burning debuffs, the following is proposed for balance adjustments
    • Remove Fire's Mortal effect on Undead
    • Remove or replace the Mortal mechanic entirely (Holy vs chaotic, Unholy vs lawful, Fire vs Undead, Light vs shadowy, Shadow vs light based)
    • Add a balanced Burning mechanic
      • Proposed to have a 'Burning #' where the # indicates the amount of damage taken per round for the duration
      • Review of all spells and effects which have the Fire descriptor an evaluate each as well as all together contextually to determine which may gain a Burning effect, and to what degree. Balance vs Frost and Lightning is key, as is distribution across Sources.

Player's Guide

Basics

Races

Benefits

Equipment

Skills

Conditions

  • The content here is good, but too fragmented from anything else. Should be built out into a better developed article that covers the full range of modifiers and condition types possible

Glossary

  • Needs significant comprehensive expansion, as well as alphabetizing

Magic Guide

Basics

  • Separate disjointed sections into individual pages linked by the Basics page
  • Write better summaries to replace waht is there

Adept

Channelling

Magecraft

Shamanism

Sorcery

Monster Guide

(Pending review and dev plan)

Campaign Fuide

(Basically everything)