Flare
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Required Spheres | Fire 2 |
Range | 10 yards per rank |
Area | 1 Point |
Duration | Instant |
Casting | Verbal, Somatic |
Effect | A bright flash of light at the point designated dazzles targets that can see it. Targets roll a magic resist or take a Rank +1 penalty to Speed, Dexterity based skills, and Perception. This penalty is reduced by 1 each round on the caster's turn as the effect on the target fades.
Applicability notes:
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