Water Spirit
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Special Ability
Water Spirits gain Cold Immunity equal to Rank, and are immune to Frost effects.
Dispersion: When in contact with a body of water, the Water Spirit is able to use it to disperse the kinetic energy of incoming physical attacks. At Rank 1, gain +1 Physical Damage Reduction. At Rank 3, this increases to +2, and then +3 at rank 5.
Special Qualities:
Rank 1: Small
Health: Vigor:
Physical Defense: ( dodge, armor); Damage Reduction Magical Defense: ; Magical Damage Reduction Magic Resistance:
Attack: Initiative: + Speed:
Rank 2: Medium
Health: Vigor:
Physical Defense: ( dodge, armor); Damage Reduction Magical Defense: ; Magical Damage Reduction Magic Resistance:
Attack: Initiative: + Speed:
Rank 3: Large
Health: Vigor:
Physical Defense: ( dodge, armor); Damage Reduction Magical Defense: ; Magical Damage Reduction Magic Resistance:
Attack: Initiative: + Speed:
Rank 4: Huge
Health: Vigor:
Physical Defense: ( dodge, armor); Damage Reduction Magical Defense: ; Magical Damage Reduction Magic Resistance:
Attack: Initiative: + Speed:
Rank 5: Greater
Health: Vigor:
Physical Defense: ( dodge, armor); Damage Reduction Magical Defense: ; Magical Damage Reduction Magic Resistance:
Attack: Initiative: + Speed:
Elder
Health: Vigor:
Physical Defense: ( dodge, armor); Damage Reduction Magical Defense: ; Magical Damage Reduction Magic Resistance:
Attack: Initiative: + Speed: