Races

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Races


There are currently 9 playable races. The races are Troll, Feran, Faerie, Svaald, Human, High Elf, Wood Elf, Wild Elf, and Elari. Each race has a series of racial bonuses which indicates cultural or physical characteristics that have granted benefits or disadvantages.

Favored Template Each race has at least one Favored Template you may choose at character creation. You may choose a non-Favored Template by purchasing the Favored Template Training for 2 Benefit Points.

Favored Stat Some races have a Favored Stat. This denotes how that race is typically just a bit more potent in that area. A bit more dexterous, a bit stronger, a bit smarter. When players spend points at character creation to purchase that Favored Stat, the cost for Rank 4 is reduced by 1. When players spend GXP after character creation to raise that Favored Stat, the cost for Rank 4 is reduced by 10gxp. See the chart in the Primary Stat section for how the points spend changes.

Troll

Trolls are a hulking rocklike race of warriors. They range in height from 10’ to 12’ tall and several hundred pounds in weight. They have a thick leather hide which secretes a fluid that hardens into a calcified stony armor across their body. They have hard translucent milky white membranes protecting their eyes, no external ears, and pronounced brow ridges. They are supernaturally strong and tough, but have limited ability with magic.

Racial Modifiers

  • Favored Template: Adept, Channeller
  • Favored Stat: Strength
  • +6 Speed
  • +7 Health
  • +7 Resistance (-1 Magic)
  • +1 Melee Damage (large weapons)
  • -2 Max Dexterity
  • -3 to Swim checks
  • Trolls with a non-Favored Template start play with a single Rank 1 power.

Feran

Feran are an agile feline race. They have cat-like faces and fur across their entire bodies. They are bipedal, with reversed knees, tails, and paws with opposable thumbs and retractable claws. Female Feran are larger and more muscular than the males.

Racial Modifiers

  • Favored Template: Adept, Shaman
  • Favored Stat: Dexterity
  • +10 Speed
  • +5 Health
  • +7 Resistance
  • Natural weapons (claws +2)
  • +1 Base Climb
  • +1 Base Acrobatics
  • Feran cannot use short bows or longbows, however they may use crossbows.

Svaald

Svaald are an ice dwelling blue skinned race with large white manes of hair. They are shorter than your average human, but have long arms for their height. The blue skin ranges in tone from deep ocean blue to a lighter sky blue, and their eyes resemble smoothly polished gems. They have very broad shoulders and hips with rippling muscles.

Racial Modifiers

  • Favored Template: Shaman, Adept
  • Favored Stat: Constitution
  • +8 Speed
  • +5 Health
  • +7 Resistance
  • +1 Base Survival
  • +1 Base Shamanism OR Choice of Weapon Skill
  • Svaald are immune to natural and magical cold equal to their Rank in Magic

Human

Human vary drastically in skin and hair colors, across different regions and cultures. They have the same variety as humans in the real world.

Racial Modifiers

  • Favored Template: Any
  • +8 Speed
  • +5 Health
  • +7 Resistance
  • +1 Benefit Point
  • +3 Skill Points

High Elf

High Elves have pale skin and light hair colors ranging from blonde to nearly burnished metallic silver/gold. They have very long upswept ears, and narrow slender bodies. They are the most magically gifted of the elven peoples.

Racial Modifiers

  • Favored Template: Mage, Channeller
  • Favored Stat: Intelligence
  • +8 Speed
  • +5 Health
  • +7 Resistance
  • +2 Base Channelling, Sorcery, or Magecraft Skill
  • +1 Base Knowledge: Magic
  • Improved Background 1

Wood Elf

Wood Elves have tanned or olive skin and medium/dark hair colors. They have shorter upswept ears than the noble High Elves, and broader shoulders and hips. They are the most lithe and agile of the elven peoples.

Racial Modifiers

  • Favored Template: Adept, Channeller
  • Favored Stat: Dexterity
  • +8 Speed
  • +5 Health
  • +7 Resistance
  • +1 Base Stealth
  • +1 Base Survival
  • Weapon Training: (Pick one)
  • +1 Base Bow Skill
  • +1 Base Crossbow Skill
  • +1 Base Thrown Skill
  • Fighting Style Training: (Pick one)
  • Weapon Style - Ranged Weapons 1
  • Weapon Style - Thrown Weapons 1

Wild Elf

Wild Elves have dark skin ranging from dark brown to nearly black. Their hair is dark and they tend to be much more heavily muscled than other elves. They have short upswept ears like their cousins the Wood Elves. They are the most hardy and militant of the elven peoples.

Racial Modifiers

  • Favored Template: Adept, Shaman
  • Favored Stat: Constitution
  • +8 Speed
  • +5 Health
  • +7 Resistance
  • +1 Base Stealth
  • +1 Base Survival
  • Weapon Training (Pick one)
    • +1 Base Slashing Skill
    • +1 Base Crushing Skill
    • +1 Base Piercing Skill
  • Quick Draw

Elari

An ageless androgenous demonic race with bone-white skin covered with arcane tattoos, retractable bone blades, and fiercely glowing red eyes. Human height, but thinner, with white hair, often dyed black or bright colors. Teeth are pointed, and small bony protrusions on face and arms are common.

Racial Modifiers

  • Favored Template: Sorcerer
  • +8 Speed
  • +5 Health
  • +7 Resistance
  • Natural Weapons (arm blades +2)
  • Weapon Training: +1 Base Piercing
  • +2 Base Knowledge: Planar
  • 1 Bonus Rank 1 Seed
  • -1 to all Social rolls except Intimidate against non-Elari

Faerie

Small winged humanoids approximately 1’-2’ tall with glittering gem-like eyes and slender bodies. A variety of flesh tones with nearly metallic sheen, and brightly colored hair. They are ageless, but energetic and flighty causing many to view them as childlike. However, they possess powerful magic and are one of the oldest races in the world.

Racial Modifiers

  • Favored Template: Mage
  • +10 Speed (Flight), +4 Speed (Ground)
  • +3 Health
  • +7 Resistance (+1 Magic)
  • -1 Melee Damage (small weapon)
  • +2 Defense (Size)
  • +1 Base Knowledge: Magic
  • +1 Base Knowledge: Planar
  • -2 Max Strength