Fighting Style: Two-Handed Slashing Weapons

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Revision as of 23:35, 4 October 2020 by Kcollins (talk | contribs)
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Requirements

  • Strength 3, Melee (Slashing) 3
  • Rank 1-5, 1 CC point per Rank or 3 GXP x Rank

Effects

Rank 1 Reach Attacks with two-handed weapons extend melee range by 1 yard.
Rank 2 Cleave Make a normal melee attack on a target. If this attack incapacitates or kills the target, you may make an immediate second attack on an adjacent target in melee range with full dice. This attack may not be combined with other Maneuvers.
Rank 3 Sweeping Strike Take a wide swing hitting Rank targets in melee range. The first two attack rolls suffer a -4 penalty. Additional attacks suffer a -6 penalty. (Ex. -4/-4/-6/-6/-6)
Rank 4 Mighty Cleave Basic melee attacks with a Two-Handed Weapon gain 9-again. The bonus attack granted by Cleave also gains 9-again.
Rank 5 Whirlwind Your character may move in a straight line up to a maximum of 10 yards or base movement (whichever is lower) while striking Rank -1 targets in melee range along their path. The first two attack rolls suffer a -4 penalty. Additional attacks suffer a -6 penalty. (Ex. -4/-4/-6/-6)