Mage Sight

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Revision as of 04:40, 18 May 2021 by Kcollins (talk | contribs)
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Required Magic Domain: Steward of Magic 1; Air Sphere 1; Earth Sphere 1; Fire Sphere 1; Life Sphere 1; Mind Sphere 1; Prime Sphere 1; Water Sphere 1; Red Dragon Shaman 1; Ritual: Mage Focus 1
Range Self
Target Area Line of Sight
Duration 1 Hour
Casting Verbal, Somatic
Cast Action Standard
Cost Free
Effect While active, the caster is able to detect nearby magical emanations and auras through sight. This spell allows the caster to recognize the Source of active enchantments or remnants of cast spells by their associated color. If the caster has access to the spell's associated Source, a successful Casting roll allows him to identify subtle variations in color* that further reveal its associated branch of magic by Sphere, Seed, Discipline, etc.

If the caster personally knows the spell or has reached a higher rank in the same branch of the Source as the viewed spell, the Casting roll also reveals the name of the spell.

Color Source Color Variations*
White Adept
Blue Channeling
Red Magecraft
Green Shamanism
  • Animal: Copper
  • Air: Silver
  • Earth: Slate
  • Fire: Yellow
  • Water: Navy
  • Ghost: Iridescent
  • Dragon: Dragon's Source Color
Black Sorcery
  • Aaru: White
  • Arcadia: Purple
  • Mechanus: Gold
  • Pandemonium: Scarlet
  • Stygia: Green
  • The Outer Wild: Void