Fighting Style: Two-Handed Crushing Weapons

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Revision as of 13:55, 16 January 2023 by Adant (talk | contribs) (Created page with "==Requirements== * Strength 3, Melee (Crushing) 3 * Rank 1-5, 1 CC point per Rank or 3 GXP x Rank ==Effects== {| class="tdgrey1" |- |Rank 1 ||Reach ||Attacks with two-handed crushing weapons extend melee range by 1 yard. |- |Rank 2 ||Crush Armor || Delivers a crushing blow that gains +Rank Armor Piercing. Attacks against material objects gain a +Rank bonus. |- |Rank 3 || Knock Back || On a successful attack the target is knocked back 2 yards (this increases to 3 yards a...")
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Requirements

  • Strength 3, Melee (Crushing) 3
  • Rank 1-5, 1 CC point per Rank or 3 GXP x Rank

Effects

Rank 1 Reach Attacks with two-handed crushing weapons extend melee range by 1 yard.
Rank 2 Crush Armor Delivers a crushing blow that gains +Rank Armor Piercing. Attacks against material objects gain a +Rank bonus.
Rank 3 Knock Back On a successful attack the target is knocked back 2 yards (this increases to 3 yards at Rank 5). Additionally if 5 or more successes are rolled the target is knocked prone.
Rank 4 Heavy Impact Attacks with two-handed crushing weapons (including Crush Armor) gain 9-again, and additionally deal a bonus +1 Non-lethal damage.
Rank 5 Stagger Stagger the enemy with a brutal strike to a vulnerable location. The target must roll a Physical Resistance roll (base resistance + Constitution) vs. the attack roll or be stunned for 1 round. This maneuver may not be combined with Crush Armor.