Spirit Trap

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Rank Shared Spirit 4
Range 10 yards x Rank
Target 1 Target
Duration Variable
Casting Verbal, Somatic
Effect The spell is cast on a living mortal target and if they fail to resist, it lasts for 1 Hour. If the target dies during the duration their soul is captured on its way to the Realm of the Dead. The caster may only store one trapped spirit at a time, however the spirit may be used in the following ways:
  • Release the trapped spirit to the Realm of the Dead, riding the spirit through the Barrier into the Spirit Realm. This effect is a Fast Action. The caster retains a tether which will allow them to snap back to the Material Plane at an equivalent location to their position in the Spirit Realm for 1 Hour. If the caster fails to activate the tether before the duration expires they are trapped in the Spirit Realm. While the spirit is delayed in its passage to the Goddess of Death, it is not permanently damaged by this effect and may be considered a neutral effect although frowned upon by priests of Su-Lan.
  • Consume the spirit for its raw magical energy. This grants the Spirit’s Rank x 2 in mana. This is a Fast Action. This permanently destroys the spirit, and is considered irrevocably evil.
  • Bind the spirit as a compelled servant. By spending the experience to buy a new spirit, the caster can bind a specific spirit to their service indefinitely.