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Requirements
- Strength 3, Melee (Crushing) 3
- Rank 1-5, 1 CC point per Rank or 3 GXP x Rank
Effects
Rank 1
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Reach
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Attacks with two-handed crushing weapons extend melee range by 1 yard.
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Rank 2
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Crush Armor
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Delivers a crushing blow that gains +Rank Armor Piercing. Attacks against material objects gain a +Rank bonus.
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Rank 3
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Knock Back
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On a successful attack the target is knocked back 2 yards (this increases to 3 yards at Rank 5). Additionally if 5 or more successes are rolled the target is knocked prone.
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Rank 4
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Heavy Impact
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Attacks with two-handed crushing weapons (including Crush Armor) gain 9-again, and targets knocked prone from Knock Back take an additional +1 Non-lethal damage.
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Rank 5
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Stagger
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Stagger the enemy with a brutal strike to a vulnerable location. The target must roll a Physical Resistance roll (base resistance + Constitution) vs. the attack roll or be Stunned for 1 round. This maneuver may not be combined with Crush Armor.
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