Fire Armor

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Required Fire Sphere 2
Range Self
Area Self
Duration 1 hour
Casting Verbal, Somatic
Cast Action Standard
Mana Cost 1
Effect Surrounds the target with a fiery aura with 1 charge. While the spell has charges, spells dealing Frost damage suffer a -2 penalty to their attack roll. A charge is reactively expelled when a melee attacker successfully lands an attack, even if the damage is negated by Ward. The charge is released in a burst of flame dealing Intelligence + Magecraft + Fire Sphere damage. The armor gains an additional charge at Rank 3, and a third at Rank 5. This spell may not be combined with Ice Armor or Winter Freeze.