Avatar Form II: Alkaizer

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Required Avatar Domain: Alkaizer 2
Range Self
Area 1 Target
Duration 1 Hour
Casting Verbal, Somatic
Cast Action Standard
Mana Cost 1 Mana
Effect The channeler gains the ability to conjure and equip a full set of magical arms and armor when taking on their Avatar Form. The items conjured during the transformation may be of any type that the caster can wear or wield.
  • If the caster was wearing armor or had weaponry equipped prior to transforming, the existing items are effectively changed into basic weapons and armor of the caster’s choosing instead (i.e. existing with unmodified base stats: damage, armor value/shield bonus, strength requirements, etc.) with the exception of clothing or robes, which gain Immunity to Mundane (non-magical) Armor Piercing as they offer no base Armor Value.
  • Upon transforming, the channeler gains a number of points equal to their Rank in Avatar to distribute as Enhancement bonuses among the conjured arms and armor. At Rank 5, the number of points increases to Rank + 1, however, no item may be enhanced beyond the channeler’s Rank in the Avatar Domain. For example, a Rank 2 channeler could conjure a magical +1 longbow and +1 leather armor or a +2 magical sword, +0 shield, and +0 full plate mail.
  • At Rank 4, the channeler may choose to conjure specific parts of their armament, rather than a full set, and may choose to enhance equipped items rather than conjuring/transforming them into entirely new ones. The Enhancement bonuses provided by Avatar Form will not stack with existing Enhancements, however, items equipped prior to assuming Avatar Form may retain their other unique characteristics and power.
  • Armaments conjured or worn on the channeler’s body while Avatar Form is active assume the appearance of shimmering golden materials covered in sun iconography for the duration of the transformation, unless otherwise determined by the storyteller.

Avatars of Alkaizer gain +1 Rank in their choice of Fighting Style: One Hand & Shield, Fighting Style: Spears or Fighting Style: Two-Handed Slashing Weapons while transformed regardless of whether the prerequisites to use the fighting style are met or not. This must be determined at the time of purchase and may not be changed later.*

* This is an additional rank, not Rank 1. Whatever the channeler's existing knowledge of the chosen fighting style is, add 1 Rank to that.